
Artificial Intelligence in Unreal Engine 5: Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++
by
Marco Secchi
Format: Paperback
ISBN: 9781836205852
Publication Date: 10/31/2024
Tap into the cutting-edge artificial intelligence features of Unreal Engine 5 and unlock their potential to craft captivating and engaging experiences in your games and applications in this part-color guide DRM-free PDF version + access to Packt's next-gen Reader*
- Adopt AI techniques for developing immersive gameplay experiences
- Learn how to use the Unreal Engine gameplay framework system with C++ and Blueprints
- Plan and develop AI behaviors carefully from start to finish
- Purchase of the print or Kindle book includes a free PDF eBook
- Discover the basics of AI development in video games
- Gain a deep understanding of the main actors in the Unreal Engine AI framework
- Design and develop engaging AI actors for a game
- Create dynamic and immersive AI experiences with behavior trees, navigation systems, MassEntity, and other AI features
- Debug AI systems using dedicated Unreal Engine debugging tools
- Extend the AI system with custom nodes and functions
- Understand how to cope with the AI system by employing Blueprints and/or C++
- Create games that focus on tactics, motion, and more
This book is for game programmers, as well as Unreal Engine developers with little to no knowledge of AI systems in video games, who want to explore this topic in depth. Developers who are proficient in other game engines and are interested in understanding the principles of the Unreal AI framework will also benefit from this book. You’ll need basic knowledge of Unreal Engine and C++ and a strong passion for game development to get the most out of this book.
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