
Flat Stanley's Adventures in Classroom 2E #4: The Great Robot Race
Format: Hardcover
Beloved character Flat Stanley is back with a whole new set of friends in this STEM-focused chapter book series. In the fourth book, Stanley and his best friend, Marco, learn all about coding and friendship during Classroom 2E’s great robot race!
Ever since Stanley Lambchop was flattened by a bulletin board, each day brings new adventures!
Stanley likes to follow the rules, but he can get carried away sometimes when listening to his best friend, Marco. And the last thing Stanley wants to do is get in trouble…again.
When Ms. Root introduces Classroom 2E to movable robots called Zoombots, Stanley tries to follow her coding directions exactly. But when Marco just wants to have the fastest robot in class, trouble may be ahead! Can Stanley and Marco win a robot race while following the rules, and will Stanley learn to speak up for himself?
Featuring adorable black & white illustrations, an accessible approach to STEM topics, and additional coding resources. Don’t miss any of Flat Stanley’s classroom adventures!
- STEM for Kids: Join Classroom 2E as they learn the basics of coding by programming movable Zoombots for an exciting classroom competition.
- A Lesson in Friendship: Stanley wants to follow the rules, but his best friend Marco just wants to win. Can Stanley find the courage to speak up when a big idea is a bad idea?
- Relatable School Adventures: From music class mishaps to the pressure of the annual mile run, Stanley faces the everyday challenges of second grade—with a flat twist!
- Perfect for Early Readers: With accessible language, adorable black & white illustrations, and bonus coding resources, this chapter book is ideal for kids ages 6-10.
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