Julius Caesar: The Graphic Novel (Paperback)
Rome, 44BC, the great general Julius Caesar arrives home from war as the sole ruler of Rome. The citizens cheer theconquering hero, but not all are pleased to see him return. Many fear that with nobody to oppose him, this military genius will become a cruel dictator. A conspiracy takes shape that ensnares the proud Brutus, one of Caesar's most trusted allies, in an assassination plot that will change the course of history.
What is most important, Shakespeare asks, loyalty to your leaders or to your country? Can good ever come of evil actions, and are those who speak of freedom always trustworthy?
Now imagined as a thrilling graphic adventure, William Shakespeare's classic retelling of actual historical events is revealed as a timeless political thriller - a bloody saga of friendships betrayed, alliances destroyed, and a nation torn apart by civil war.
About the Author
Arguably the greatest English-language playwright, William Shakespeare was a seventeenth-century writer and dramatist, and is known as the Bard of Avon. Under the patronage of Queen Elizabeth I, he penned more than 30 plays, 154 sonnets, and numerous narrative poems and short verses. Equally accomplished in histories, tragedies, comedy, and romance, Shakespeare s most famous works include Romeo and Juliet, Hamlet, Macbeth, King Lear, The Taming of the Shrew, and As You Like It.
Like many of his contemporaries, including Christopher Marlowe, Shakespeare began his career on the stage, eventually rising to become part-owner of Lord Chamberlain s Men, a popular dramatic company of his day, and of the storied Globe Theatre in London.
Extremely popular in his lifetime, Shakespeare s works continue to resonate more than three hundred years after his death. His plays are performed more often than any other playwright s, have been translated into every major language in the world, and are studied widely by scholars and students.
Dan Whitehead is a veteran video games journalist and author with over twenty years experience, covering every major gaming format from the Commodore Amiga through to Xbox 360. He currently writes for Eurogamer and runs the Word Play scriptwriting consultancy for video game developers.
"I highly recommend Campfire's comics. They do what they are intended to do and do it in a way that excites kids about classic literature." -- Chris Wilson, The Graphic Classroom (a resource for teachers and librarians)